(M)App to Print (Part 2)

In the first post of this two-part reflection, I noted Iain Pears’s remark that in the Arcadia¬†project he sought to “create a narrative that was vastly more complex than anything that could be done in an orthodox book, at the same time as making it far more simple to read.” The result was an app that took the form of a multi-stranded subway-style map–or, as I’ve been calling it, a “(m)app fiction.” Again, as I mentioned in the first post, the Arcadia “(m)app” isn’t the only aspect of this story…